Harrowed & Steady

Group condition: harrowed
By default, a PC group starts as steady, with a harrowed level of 0. While steady, PCs take no additional damage from critical hits, and do not suffer critical failures (a natural 1 on many rolls still automatically fails)

Dire situations, dark magicks and horror may cause you to make a group harrowed save. This is a special save to which you add your proficiency bonus and no ability modifier. On a failure, the group’s harrowed level increases by one. * This cannot be removed by reducing your harrowed level.